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Sid Meier’s Civilization VI | Platinum Edition includes:
- Sid Meier’s Civilization VI Base game
- Sid Meier’s Civilization VI: Rise and Fall
- Sid Meier’s Civilization VI: Gathering Storm
- Civilization VI – Khmer and Indonesia Civilization & Scenario Pack
- Civilization VI – Nubia Civilization & Scenario Pack
- Civilization VI – Persia and Macedon Civilization & Scenario Pack
- Civilization VI – Australia Civilization & Scenario Pack
- Civilization VI – Vikings Scenario Pack
- Civilization VI – Poland Civilization and Scenario Pack
Overview
Sid Meier’s Civilization VI marks the latest installment in the renowned strategy series, following Civilization V from 2010. With enhanced graphics and a revitalized art style, Civilization VI introduces numerous improvements to its predecessor’s systems. The game retains its hallmark features: procedurally generated, Earth-like maps, intricate interactions between civilizations, and the opportunity for players to assume the roles of immortal historical leaders, guiding their cultures to global dominance over centuries.
Key Gameplay Features
Deeper City-Planning: Cities are pivotal in Civilization VI, requiring skillful management for success or defeat. The game introduces districts, specialized zones that enhance city capabilities. Building districts demands careful consideration of available tiles and specific prerequisites. For example, a science-focused campus may necessitate adjacency to mountains, encouraging strategic city development and specialization.
Improved Diplomacy: Civilization VI enhances diplomatic interactions with clearer and more understandable gameplay mechanics. Each AI-controlled leader possesses two agendas, one openly known and another hidden until further interaction. Influence over City-States, a new feature from Civilization V, is now earned through dedicated missions, represented by envoys assigned to specific City-States.
Balanced Culture vs Science Gameplay: The game resolves the age-old dilemma of prioritizing growth between culture and science by introducing dual Technology and Civics trees. Cultural advancements like Drama and Philosophy now reside in the Civics tree, making cultural victories more accessible without sacrificing scientific progress. Completing Civics unlocks policy cards that provide significant bonuses tailored to your government’s policies.
Active Science Gameplay: Civilization VI transforms the technology tree into an active research system, offering boosts based on in-game conditions. Building a quarry, for instance, accelerates research in masonry, while losing crucial resources hampers technological advancements. Eureka moments propel civilizations toward specific technologies based on gameplay achievements, incentivizing strategic actions and military conquests.
Visual and Technical Enhancements: Alongside improved technical performance, Civilization VI boasts vibrant and welcoming art style enhancements, enhancing the game’s aesthetic appeal and immersive experience.
Key Features:
- Improved Diplomacy: Uncover and adapt to the agendas of other leaders to shape diplomatic strategies.
- Rebalanced Culture vs Science: Achieve dominance in both cultural and scientific arenas without compromise.
- Unlockable Government Policies: Progress through Civics to unlock policy cards that bolster your civilization’s endeavors.
- Enhanced Graphics: Enjoy a more colorful and visually appealing art style, complementing the game’s technical improvements.
This revision maintains the focus on Civilization VI’s core gameplay mechanics while streamlining the information for clarity and engagement.
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